All work

Pass Culture · Venue page

Giving cultural venues a page of their own

  • UX & UI Design
  • Workshops & user tests
  • iOS & Android
  • 2021
Two screens of the Pass Culture app: the page of a bookshop with its address, opening hours and offers, and a home feed listing venues near the user

Overview

Pass Culture is a French Ministry of Culture initiative that gives 18-year-olds a budget to spend on cultural offers. In the app, young people could only browse offers one by one. I designed the venue page, so they could discover a cultural place and everything it offers: books, shows, opening hours and how to get there.

Details

Surface
Mobile app, iOS & Android
Role
UX & UI Designer
Team
Designer · Developers · Product Owner · On-site business developer
Scope
User interviews · Prioritization workshops · Sketching workshop · UI design · User tests

Problem

Offers without a place

Young people discover culture through places: a bookshop near home, a cinema, a museum. But the app only showed isolated offers, with no way to see what a venue had to offer or how to get there.

Solution

A page for every venue

A venue page bringing together its offers by category, opening hours, pick-up instructions, accessibility and directions, with the option to save it to favourites.

Result

More bookings, fewer drop-offs

The venue page shipped on iOS and Android. Bookings rose by 15 points and fewer young people left without exploring, as they could finally see everything a place had to offer.

Impact

+15 pts

of bookings once young people could browse offers by venue

30

young people interviewed to understand what they need to know before visiting a place

8

must-have features agreed with the squad for the first version

Context

To let young people browse places instead of single offers, the app needed a venue page.

On this page, they would be able to search for offers, check opening hours and find directions. The content also had to stay in sync with the PRO web app, where venues publish their offers.

Goals

Let young people explore the offers of the cultural places they discover.

  1. Understand what users need to know about a venue before going there.
  2. Agree as a squad on a first version we could ship, and what would come later.
  3. Keep the app consistent with what venues enter in the PRO web app.

Process

We followed a process defined in Notion, which can be adapted from one project to the next.

Research

Brainstorm, competitive watch, support feedback, and interviews with 30 young people.

Prioritization

A user survey and a remote workshop in Miro to choose the core features.

Sketching & tests

A sketching workshop with the PRO stream, then wireframes, mock-ups and user tests.

Checklist from Notion: brainstorm, watch, support and user feedback, feature feedback, sketching workshop, survey, feature scoping, wireframes and mock-ups, user tests, product review
The project steps, tracked in Notion.

Key steps

Step 01

Prioritizing features with the whole squad.

To make sure we built what users needed, we ran workshops and a survey, then sorted every idea into Must, Should, Could and Won't. Each squad member took part through Miro, so the workshop worked remotely.

Miro board sorting user stories into Must, Should, Could and Won't, tagged V1 or V2

Step 02

Sketching with the PRO stream.

To picture how the features would appear, I ran a sketching workshop with my squad and the PRO stream, which builds the web app where venues publish their offers. Content in the app had to match what venues enter there.

Prioritized user needs on a Miro board, from seeing the address and opening hours to getting directions, with stars on the most voted ones

Step 03

From paper to screens on both sides.

The sketches covered both the venue page in the app and the venue management screens in the PRO web app, so the two could evolve together.

Paper sketches of the venue page and of the venue management screens, with stars marking the ideas kept

Solution

One page that answers the questions young people ask before going somewhere.

Offers grouped by category, opening hours with the last update date, pick-up instructions, accessibility for each type of disability, a map with directions, and venues saved to favourites next to offers.

Design

The venue page

Designed and tested on iOS and Android.

Four app screens: the venue page with offers by category, opening hours with pick-up and accessibility details, favourite venues, and the location with a map and directions

What I learned

Designing as part of a squad.

Working day to day with developers, a Product Owner and a business developer on site.

Workshops make decisions shared.

Running workshops and user tests helped us iterate on what we delivered, with the whole team on board.

Designing for two platforms.

Testing and designing what we shipped on both iOS and Android smartphones.

What I'd do next

Ship the features we kept for the second version: a top 3 of the most booked offers at each venue, suggestions of similar places nearby, and a clear notice when a venue is temporarily closed for works or holidays.